Located in the Duchy of Oriente, Calloway VI is one of the most prosperous planets in the Inner Sphere due to the business acumen of its merchants. There are no exportable raw materials, and almost all necessities must be imported, including the metal for the BattleMech factories located there. Because of the success of this trading colony, the Duke of Oriente had his winter retreat built there in the late 2400's.
In fact, the people of Calloway VI are so mercantile that they hunted the vast herds of Calloway Wildebeests (similar to the Terran Wildebeest) to extinction for their meat, hides, and tusks, which were prized by ivory carvers throughout the Inner Sphere. In the late 24th century, environmentalists tried to preserve these beautiful animals. By that time, however, the herds had been reduced below the critical number of animals necessary to breed, and so they passed into extinction (along with several other species of indigenous lifeforms).
One of the most unusual aspects of life on Calloway VI is that there is no true night. The three large moons that circle the planet reflect so much sunlight that nowhere on the planet has it been necessary to install streetlights. Natives who visit other worlds tend to be inordinately afraid of the dark.
- System Name: Calloway VI
- Coordinates: -58.68, -201.34
- Star Type: F5V
- Position in System: 6
- Time to Jump Point: 15.00 days
- Recharging Station: Nadir
- ComStar Facility Class: A
- Population: 1,250,000,000
- Percentage and Level of Native Life: 20% Insect
System Owner Eras:
System Occupation Dates:
|2920-12-31||Free Worlds League|
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