Settled by colonists from Western Europe, in particular France and the Low Countries, the verdant world of Dieudonné was perceived by many as literally God-given, hence its name (though later histories suggest the planet was named for a 20th-century mathematician). The planet’s inhabitants quickly learned to harness its rich flora and fauna; the former have myriad medicinal applications, while the latter are renowned for their exotic tastes and tenderness. Dieudonné also boasted mineral wealth aplenty, leading to the establishment of refining complexes and manufacturing sites across the two major land masses, Normandy and Vinci.
Unfortunately, the planet stood at the crossroads of three interstellar realms — the Free Worlds League, the Lyran Commonwealth and the Terran Hegemony — and so became a much squabbled-over prize. The Amaris Coup shattered the Star League complexes that dotted the world, and in the Succession Wars that followed, possession of Dieudonné went back and forth between the Lyrans and the Free Worlds. Not firmly in Marik hands until the mid-29th century, its strategic position (not to mention its surviving Star League fortifications) made it a linchpin of military operations, and in 2912 it became the headquarters for military operations in the Free Worlds regions near Terra. The command facility just outside the capital, New Bastogne, is heavily fortified and can withstanding direct attack or a prolonged siege. Rival powers have made little overt, concerted effort to seize Dieudonné in recent years, instead substituting a war of spies for open hostilities. The genteel villas and marinas of resorts in the St. Therese and St. Germaine archipelagos have become the League’s most unusual battlefield, where members of SAFE’s Counterintelligence Directorate spar with their rivals from the LIC, MIIO and Maskirovka.