Skip to main content


From the moment it was colonized, St. Andre was at the forefront of interstellar politics. This was remarkable for a planet that was effectively a desert world. Most of St. Andre's two continents are covered in red desert.

On the northern continent of Ravensglade, the terrain is flat and featureless. Because Ravensglade is located above the arctic circle, it is cold and frozen for six months of the year.

Ravensglade produces petroleum and coal, as well as a small amount of uranium. Only a small portion of St. Andre's population lives on Ravensglade.

Most of the planet's population is located on Georama, the larger and more hospitable of the two continents. Situated in the southern and equatorial regions, Georama is a hot desert environment in contrast with its northern neighbor. The capital of St. Andre is Jerome, located on Georama. Originally a small commercial settlement, Jerome later became the planet's capital. It maintains a modest spaceport and sees to the harvesting and exporting of Andrean Ironwood, from the subtropical forests along the equatorial belt.

St. Andre's prestige comes from its early days, when Capella and the Sarna Supremacy were at war. Elite troops from St. Andre were used to aid the worlds Palos and Wei in 2305. It was on St. Andre that the leaders from the Sarna Supremacy, the Tikonov Grand Union, the Liao Protectorate, the Sian, and the St. Ives governments voted on and formed the Capellan Confederation in July 2366.

St.Andre's population was still less than 500 million in 2579 when the world was identified by Ian Cameron and Terrance Liao as a strategic site for one of the early Star League military bases. Industrial growth was rapid after this, with a large percentage of the planet's gross domestic product hinging on the supply and maintenance of several Star League facilities scattered across its habitable surface.

This age of prosperity ended, however, with the unprecedented brutality of the First Succession War. St.Andre, with its military facilities, its ship yards, its 'Mech factories, received special attention from several of the competing would-be First Lords. The surface of the world today is dotted with the scorched and charred ruins of cities obliterated during repeated raids and invasions.

By the end of the Second Succession War in 2863, scant industry remained on St.Andre. Those factories which survived were geared more to the necessities of survival than to those of war. St.Andre had, after all, a harsh climate, and a certain level of technology was necessary simply to preserve human life. The old Star League facilities have been obliterated. Some by repeated 'Mech attacks and firestorms and bombings, many by the radioactive hells unleashed by both strategic and tactical nuclear strikes. There were endless rumors of 'lostech' sites, places where half-magical, high-tech treasures of the Star League had been gathered safe from hostile marauders, and for many years St.Andre has attracted treasure hunters and speculators from across the Inner Sphere.

The planet became an object of Davion focus in 3007, when they sent the Dragoons to raid the megafactory of Seluk Electronics Ltd. Then, during the Fourth Succession War, Davion forces invaded and captured the planet. When the Federated Commonwealth split, the Capellan banner flew over St. Andre once again.

System Info:

  • System Name: St. Andre
  • Coordinates: 66.24, -101.45
  • Star Type: K7III
  • Position in System: 5
  • Time to Jump Point: 4.00 days
  • Population: 4,429,335,000
  • Percentage and Level of Native Life: Mammals

System Owner Eras:

Era: Faction:
2575 CC
2750 CC
3025 CC
3030 FS
3040 FC
3052 FC
3057 CMC
3062 CC

System Occupation Dates:

Occupation Date: Faction:
2569-08-15 Capellan Confederation
3030-01-01 Federated Suns
3039-03-15 Federated Commonwealth
3057-12-15 Chaos March with Capellan Influence
3061-02-28 Capellan Confederation
3081-12-31 Republic of the Sphere

System Star Maps:


There are no functional factories located on this planet.

Inhabited System(s) within 2 jumps:

Planet: X Coord: Y Coord: Jumps:
Algol 65.46 -68.33 2
Algot 86.59 -83.46 1
Almach 101.71 -62.07 2
Alrescha 85.28 -49.81 2
Arboris 43.55 -51.90 2
Ashkum 112.93 -101.97 2
Azha 54.25 -51.90 2
Bell 105.10 -110.84 2
Buchlau 70.68 -69.37 2
Demeter 92.32 -70.16 2  
Foochow 89.72 -98.32 1
Foot Fall 95.45 -110.84 2
Gan Singh 41.99 -80.33 2
Genoa 39.38 -60.24 2
Halloran V 73.55 -77.20 1
Heligoland 86.85 -146.31 2
Highspire 101.19 -120.23 2
Hunan 71.85 -96.76 1
Jonathan 101.45 -93.89 2
Kaifeng 72.50 -153.61 2
Kansu 68.33 -60.24 2
Liao 34.43 -68.07 2
Mandate 89.19 -127.27 2
Matsu 79.02 -137.44 2
Menkar 91.54 -92.84 1
Menkib 76.15 -130.14 2
New Aragon 70.16 -88.93 1
New Hessen 84.76 -57.12 2
New Macao 78.24 -123.36 1
Ningpo 54.77 -67.29 2
Palos 51.38 -138.75 2
Pleione 51.90 -80.33 1
Poznan 63.11 -81.89 1
Remshield 98.32 -141.09 2
Sakhalin 62.33 -142.92 2
Second Try 34.69 -116.84 2
Shensi 54.25 -92.84 1
Shipka 80.85 -111.62 1
Slocum 58.68 -52.68 2
Styk 42.51 -98.32 1  
Tsitsang 52.42 -109.54 1
Valexa 112.67 -88.15 2
Wei 64.42 -120.23 1
Zaurak 72.76 -124.40 1

Planet has description information.

Planet has one of more factories.

Used as a location in the following Novels: